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Scratch – Exploring all the Block: Online Course

Look Block

Looks block are color-coded purple and are used to control a sprite’s appearance.

BLOCKFUNCTION
say () for () seconds A speech bubble appears over the sprite and stays for the specified amount of time.
say ()A speech bubble appears over the sprite and will not go away over time.
think () for () secondsA thought bubble appears over the sprite and stays for the specified amount of time.
think ()A thought bubble appears over the sprite and will not go away over time.
switch costume to ()The block changes its sprite’s costume to a specified one.
next costumeChanges the sprite’s/Stage’s costume to the next one in the costume list.
switch backdrop to ()The block changes the Stage‘s backdrop to the specified one.
next backdropChanges the sprite’s/Stage’s backdrop to the next one in the costume list.
change size by ()Changes the sprite’s size by the amount.
set size to ()Sets the sprite’s size to the amount.
change () effect by ()Changes the specified effect by the amount.
set () effect to ()The block sets the specified effect on its sprite to the specified amount
clear graphic effectsThis block resets all 7 graphic effects
showShows the sprite.
hideHides the sprite.
go to () layerChanges the sprite’s layer value by the amount.
costume ()The block holds its sprite’s current costume number.
backdrop ()The block hold the current backdrop number.
sizeThe block holds its sprite’s size. This block can be displayed as a Stage monitor.
Using Looks Block:

Example: Change the color of the sprite.
Procedure:

  1. Click the Looks Tab.
  2. Drag the block to the script area from the blocks palette.
  3. Click the block to view the change of color in sprite.

Output:

Example: To make a small cartoon using say and stay function with Change the color of the sprite.

Procedure:

  1. Click the Looks Tab.
  2. Drag the block say function and thinking function with Change the color to the script area from the blocks palette.
  3. Change the value of this function.
  4. Click the block to see the cartoon using say and stay function of the sprite.

Input:

Output:

SayThinkSay